Released in 2003 added HD editing and 24p support. It boasted support for popular formats like DivX and Real Networks RealSystem G2 file formats. Released on Jat the NAMM Show in Nashville, Tennessee, Vegas was an audio-only tool with a particular focus on rescaling and resampling audio. It is called a 'Multitrack Media Editing System'. Sonic Foundry introduced a sneak preview version of Vegas Pro on June 11, 1999. Free and paid pre-written scripts are available from the VEGAS community on the web. Unlike other editors, MAGIX VEGAS Pro supports scripting technology which provides task automation, simplified workflow, and greater efficiency and productivity. Nesting is especially helpful in large, complex or special effects projects as the final rendering suffers no generation loss. Any changes to the previous project become reflected in the later project. Nesting allows a prior project to be included in another project modularizing the editing process so that an array of tracks and edits become one track for further editing. VEGAS provides sophisticated compositing including green screen, masking, and keyframe animation. One instance can be rendering a sequence in the background while the user continues to edit in a different instance of Vegas in the foreground. Clips and sequences can be copied and pasted between instances of Vegas. It is also one of the few NLEs which can convert other formats to 24p (or any format to any other format) without any kind of a plugin or third-party application support and is the only proprietary NLE that allows multiple instances of the application to be opened simultaneously. This restricts its use for Audio production, focusing the product on the post-production, Video NLE market only. One major omission of Vegas is that, although it started life as an Audio Multitrack NLE, it has no MIDI capability at all (apart from control-desk and synchronisation). Master output effects can also be controlled and manipulated over time by the use of Master Bus track automation envelopes. Effects can be applied at any stage of the visual signal flow - event level, track level and output level effects, much like reverb, delay and flange audio effects are applied in a digital audio system, like Pro Tools, Cubase or Sonar. Much of the visual effects processing in Vegas follows an audio-like paradigm. In areas of compositing and motion graphics, Vegas provides a broad tool set including 3D track motion compositing with control over z-depth, and spatial arrangement of visual planes including plane intersection. VEGAS does not require any specialized hardware to run properly, allowing it to operate on almost any standard Windows computer across a broad range of hardware.
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